
- #How to use the weld tool in gmod 2019 how to#
- #How to use the weld tool in gmod 2019 manual#
- #How to use the weld tool in gmod 2019 trial#
- #How to use the weld tool in gmod 2019 free#
#How to use the weld tool in gmod 2019 free#
#How to use the weld tool in gmod 2019 manual#
You do not need manual welds nor animations for just holding stuff. You may need to consider this, I do not know your current model structure.

#How to use the weld tool in gmod 2019 trial#
This does require some trial and error if you can not immediately tell what is wrong with your grip.Īdditionally, the most common issue with “NPC tools” is the fact that LocalScripts do not work inside NPCs. Specifically, Grip allows you to set how the tool is held with one positional and rotational CFrame. If you are still using regular ROBLOX Tool objects (with a handle in them), the Grip properties allow you to specify how the tool needs to be held. The weapon has to work with this preset animation If workspace:FindFirstChild('ArmourClone') thenĬode if anyone wants to have a look. Local weapon = classFolder:FindFirstChild('Weapon') Local armour = classFolder:FindFirstChild('Armour') Local classFolder = classes:FindFirstChild(selected) Local animTrack = humanoid:LoadAnimation(animation)
#How to use the weld tool in gmod 2019 how to#
Ik EquipTool does not work in the client, that’s why I’m trying to figure out how to manually equip a tool using the tools grips or something, idk

I’ve tried doing it via the server and doing crazy deleting and repositioning to hide it from other players, but it’s just way to convaluted and didn’t end up working in the end. Basically need to have it welded to the arm, so it follows with the NPC’s animation.ĮDIT This is all being done via the Client!! This is because the classes are only visible to the client, depending on which class they have selected in this menu! So it has to all be done via the client. Would any of the tools Properties be used to maybe like weld it to the NPCs arms. I can’t just position the weapon in workspace, then move it to RepStorage, as even tho that would clone to near the NPC, the NPC has an animation with their character, so they wouldn’t actually be holding the weapon. What I am trying to achieve is the weapon being ‘equipped’ to the NPC’s hand. As you can see, I have my NPC, and the selection box is large because there is a weapon being put inside the model as well.
